ELEMENTAL TOWER DEFENSE
Build & upgrade Air, Water, Fire, and Earth siege towers across all planetary layouts! Exchange currencies seamlessly with Letter Glyph scaling (999 + 1 = 1K and 999K + 1K = 1M)!
MULTI-CURRENCY WALLET & TOWER RELICS
600 CREDIT
Every currency (1 CREDIT, 1 GOLD = 10 CREDIT, 1 USDC = 100 CREDIT, 1 SHARD = 1K CREDIT) exchanges automatically.
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MULTI-CURRENCY WALLET & TOWER RELICS
600 CREDITEvery currency (1 CREDIT, 1 GOLD = 10 CREDIT, 1 USDC = 100 CREDIT, 1 SHARD = 1K CREDIT) exchanges automatically.
SCL CONTINUUM SIMULATION CITADEL (BUILDING)
Constructed as a physical 3D skyscraper asset inside vr-inner-city.html and registered in db.central-node (assets). Walk through its glowing portal door in the Inner City or launch the 21-Tier Scale-Relativity Continuum (`10^-35m` to `10^27m`) directly.
PLANETARY MACRO & TOPOGRAPHICAL SECTORS
Every planet dynamically adapts vr-inner-city.html (Tier 6 Surface) & vr-outer-city.html (Tier 7 High-Sky Topographical layer above the distant planetary floor).
MY FIGHTERS
3D A-FRAMESelect active combatant & preview 3D player models
ROOKIE AGENT
CAMPAIGN EPISODES
STORY MODE 3D A-FRAMELive published episodic 3D missions & narrative campaigns. Select any episode to launch!
FRONTIER GAME & SIMULATION MODULES
SCL ACCOUNT ECONOMY ENABLEDTOWER DEFENSE 2D/3D
Air, Water, Fire & Earth Towers โข Tied to Credit Center & Market Relics
SCL SIMULATION CITADEL
21-Scale Continuum โข Macroscopic (`/vr`) & Topographical (`/vr-z`) Planets
COMBAT LADDER
11 Progressive Stages (K to N Scale) โข 8 Tactical Floors Each
SYMBIOTE QUEST
Explore. Loot. Survive.
Song Wheel
Cyber Lab
Upgrade items & stats
Progress
Track achievements
HUMAN MOVEMENT ARENA
1P vs Q-Learning AI โข 2P Local โข Fighter & Move Palette Studio (`/fight`)